Tuesday, June 21, 2016

NEW COLLABORATION BUDDY!! TheDiamondMinecart•DanTDM

NEW COLLABORATION BUDDY!! TheDiamondMinecart•DanTDM Review: Coal Baron By [http://ift.tt/28NrDZ6 Panagou Coal Baron is a new worker placement game by Wolfgang Kramer and Michael Kiesling, two well-known designers who have collaborated before in many games, such as Tikal, Torres, Artus, Maharaja, Vikings and many more. This time the game they came up with puts the players in the place of coal mine owners, trying to run the most successful mining business by using the resources available in the game, namely workers and money. And of course their brains The board consists of five kinds of spaces where players can assign their workers: on the left side of the board (top and bottom) players can buy minecarts in order to get coal of a specific tunnel level and side. Tunnel tiles are shuffled at the start of the game and form a face down pile from where eight are revealed and fill the spaces of the board reserved for tunnels. Each tunnel tile depicts 1 or 2 minecarts of a specific level (colour), lit or unlit and the cost to purchase it. By assigning a worker on one of these spaces you pay the required amount of money, get the tile and put it on your pit, on the appropriate space (by level and side of the board) and most importantly take a coal cube for each minecart on the tile and place them on it. That's the only way for players to get coal. After a tile is purchased, another one is revealed to fill the empty space. If none of the open tunnel tiles suits a player's needs, he may assign a worker on a special space where he can look at the top 5 tunnel tiles of the stack, choose one of them and return the rest to the bottom or top of the stack Theme: A serious attempt has been made to integrate the game's theme into its presentation and mechanics. First of all, the board resembles the appearance of a town, with several places to visit. We can see the Bank where you can get money, the Canteen where workers go to rest after their duties are done, some kind of Market building where you can get new orders and an area where all vehicles are waiting to provide delivery services. Those are pretty good implemented on the board. But then there is also the minecarts factory and the mining area which are a bit confusing. In reality a minecarts factory wouldn't exist. There would be just a mine where mining takes place and then coal is transferred to the surface. Due to the mechanics of the game it seems that the mining and the transportation process have to be separated but it's a bit confusing to see it on the board in different locations. Moreover you wouldn't buy minecarts to produce coal but just dig. This is a little glitch of the theme adaptation for which we get compensated by the brilliant idea of the elevator in the pit. It adds so much to the theme that it's easy to forget about any other minor theme glitches. 8/10 Overall: 7.25 Maria Panagou is the owner of http://ift.tt/28Qp8U6 website. If you liked this article, feel welcome to read more articles about board games, plus find informative game presentations, strategy guides, a comprehensive sleeving guide and more by visiting the above link. Article Source: [http://ift.tt/28Nrwge] Review: Coal Baron dantdm minecraft, dantdm sings his intro, dantdm crazy craft, dantdm horror maps, dantdm, dantdm animation, dantdm asleep, dantdm adventure maps, dantdm adventures, dantdm a youtubers life, dantdm brother, dantdm bear simulator, dantdm broken hand challenge, dantdm challenges, minecraft dantdm c, dantdm draw my life, dantdm escapist, dantdm funny moments, dantdm five nights at freddy's 4, dantdm goat simulator, dantdm gta 5 minecraft, minecraft dantdm gmod, dantdm horror maps with jemma